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Game Design Projects

I've been making games (and loving it) through my whole life. I am obsessed with designing game systems that make people smile, laugh, or even become passionate about. Please take a look at my work below!

Fandominion

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I worked on Fandominion with 5 other very talented game designers. I tackled many aspects of the game, and had my hands in all aspects of the design. My main priority was the "game feel," especially the character controller.

Gumbearable

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Gumbearable was created during a week-long game jam. I worked with a small team to design a 2D escape room platformer, and led the team with initial concepts, the core mechanics, and the art direction.

Battle of Banners

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Battle of Banners is a board game I designed as a solo project. Players must try to either capture their opponent's flag or wipe out their forces using strategy and randomly drawn item cards.

Po-Ta-GO!

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Po-Ta-GO! is an endless runner game I helped design with a team of 4. I handled nearly every aspect of the design of the game, including a shop system.

Wilbur's Cookies

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Wilbur's Cookies is a narrative-heavy but short RPG where you play as the elderly trying to overthrow their retirement home. While the battle system was made by the engine, I designed the world, characters, interactions, and attacks.

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